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Day Lila

Saturday, 12 September 2026

12 Sept · Gaming · In brief

Gaming · Saturday, 12 September 2026

Gaming, in brief

16 stories · 23 sources

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What is moving · 1 of 4

Money kept inside one shop

High ↑

Roblox will pay creators in ordinary currency each working day instead of Robux, its own in-game money. [2] Sony's plan to stop pressing discs for new games in 2028 removes the second-hand market and moves those sales into the PlayStation Store. [5]

What is moving · 2 of 4

Studios closing and shrinking

High →

Polyarc, the Seattle studio behind the virtual-reality game Moss, stopped operating on 11 September after twelve years. [3] Double Fine cut 23 jobs to get back to just under 70 people after leaving Microsoft. [10]

What is moving · 3 of 4

AI pushed at creators

Building ↑

Roblox is widening Build, a tab that turns a written description into a playable game, into Serbia and Singapore. [2] Twitch is testing a tool that grades a stream afterwards, months after it made AI training on creators' videos opt-out by default. [6]

What is moving · 4 of 4

Betting money reaching games

Building ↑

Riot Games, which makes League of Legends, has discussed esports sponsorship with the prediction markets Kalshi and Polymarket. [8] Minnesota banned both firms this spring and a federal judge has paused the law while the case runs. [12]

Part of the day's signal

One pressure seen across the day runs through Gaming too.

Roblox will let creators ship games outside Roblox, and pay them in ordinary money each working day

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Roblox will let creators release their games as standalone apps on mobile, PC and consoles, with Roblox running the technology underneath. [1][2]

collected by a volunteer wiki after Sony told a court buyers are not misled [4][11]

it asked studios that are hiring to take them [3]

reportedly the point past which Microsoft loses money on it [9]

Who is involved

Who is involved

Why it matters

Watch which shops agree to carry the first standalone Roblox games, and what share Roblox keeps when one sells.

Why it matters

The company says it will start with a small test group.

What's really going on

Roblox spent twelve years keeping creators' games and creators' earnings inside Roblox.

What's really going on

This week it said both can go outside, and it has not said what share it will keep when they do.

Who gains

They will be paid in ordinary currency every working day instead of converting Robux, and can move it to an outside bank. [2]

Who gains

It still supplies the technology and the services underneath any standalone app its creators ship. [1][2]

Who pays

The wallet's payment provider is not licensed in New York, Nevada, Hawaii, Indiana or Wisconsin. [2]

Nobody knows yet

What share Roblox takes when a standalone game sells.

Neither announcement names a figure, and Roblox told PC Gamer the storefront details are still being worked out. [1][2]

Nobody knows yet

Which shops will carry standalone Roblox games.

A Roblox spokesman said only that it will start with a select set of developers and storefronts to test. [1]

Nobody knows yet

How the Roblox Wallet will work in five US states.

Airwallex, the payments firm behind it, is not licensed in New York, Nevada, Hawaii, Indiana or Wisconsin, and Roblox would say only that partner banks are involved, without naming them. [2]

The short version

That's the story in short.

The whole story has 11 more parts.

or swipe up for the next storyor scroll on for the next story ↓

The whole story, in 11 parts ↓

Part 1 of 11 · Who else is involved

Part 1 of 11 · Who else is involved

Part 2 of 11 · How it unfolded

Part 2 of 11 · How it unfolded

Part 3 of 11

The change was announced at the Roblox Developers Conference, a private event in the Bay Area for the people who make games on the platform. [2]

Part 4 of 11

Roblox told PC Gamer it will start with a select set of developers and shops to test, and that the details are still being worked out. [1]

Part 5 of 11

A new Roblox Wallet will pay creators in ordinary currency every working day and let them move the money to an outside bank account. [2]

Part 6 of 11

A Roblox Card, which works like a debit card and carries no loan, starts rolling out in 2027. [2]

Part 7 of 11

Airwallex, the payments firm behind the wallet, is not licensed in New York, Nevada, Hawaii, Indiana or Wisconsin. [2]

Part 8 of 11

Players spent 29 billion hours on Roblox last quarter across more than 180 countries, the company says. [2]

Part 9 of 11

Matthew Ball, an analyst now working as Xbox's chief strategy officer, said in 2025 that Roblox drove more play time and revenue growth than Steam, PlayStation and Fortnite together. [1]

Part 10 of 11

Roblox is also widening Build, a tab that turns a written description into a playable game, into Serbia and Singapore. [2]

Part 11 of 11

None of the announcements deal with child safety, which has kept dogging the platform in the United States and overseas. [2]

Polyarc closes after twelve years

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Polyarc, a game studio in Seattle, stopped operating on 11 September, twelve years after it was founded. [3]

Its first game, Moss, came out in 2018 and put the player alongside a small mouse called Quill in a virtual-reality storybook world; a sequel followed in 2022. [3]

The closing message gave no reason beyond saying the work was finished. [3] It ended by listing all 29 staff by name and asking studios that are hiring to take them. [3]

Why it matters

Polyarc's Moss games were built for virtual-reality headsets, and the studio published them itself. [3] Its 29 staff are looking for work in the same month Double Fine cut 23 jobs. [10]

Who pays

The Seattle studio stopped operating on 11 September and listed their names for other studios to hire. [3]

Nobody knows yet

Why Polyarc closed.

The studio's farewell post gives no reason beyond saying its work is finished, and no funding or publisher detail has been reported. [3]

Good news

Polyarc stopped operating on 11 September after twelve years. Its farewell post listed all 29 staff by name and asked studios that are hiring to take them.

Why Sony dropped Kojima's game

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Bloomberg reported on 11 September why PlayStation walked away from Physint, the spy game by Hideo Kojima, the Japanese designer behind Metal Gear Solid. [13]

People close to the project said it had missed deadlines and was heading well over budget while still years from release. [13][14]

Sony was also reluctant to spend hundreds of millions on a game that would eventually appear on other machines. [13]

Kojima's last two games, Death Stranding and its sequel, were praised by critics but did not earn what Sony expected. [13]

Why it matters

Xbox picked the project up straight away, so the cost that put one owner off did not put off the other. [14]

Why it matters

Sony has tightened its production checkpoints since Concord shut down in 2024, and several games have been cancelled since. [13]

A list of every time Sony said you own it

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Sony's lawyers told a US court last month that reasonable consumers already know a digital game bought on the PlayStation Store is a licence rather than a possession. [4]

The Consumer Rights wiki, a volunteer-run site, has answered with a table of more than 30 places on Sony's own websites where the company uses the word own. [4][11]

One is the help page for Marvel's Wolverine, which tells Standard Edition owners how to upgrade. [4]

The class action says the store breaks a California law against selling a digital good with the word buy. [4]

Why it matters

A licence can be withdrawn at any time, so the argument decides whether people keep games they paid for. [4]

Why it matters

Sony's own marketing is now the main evidence against its legal defence. [11]

How it works

Joining a platform is easy. What you can take back out is set by the platform.

How it works

Roblox creators earned money that only spends inside Roblox, and built games that only run inside Roblox. This week Roblox said both can leave.

How it works · step 1 of 5

A platform invites people to build and to spend inside it

How it works · step 2 of 5

It pays them in its own money and hosts their work on its own machines

How it works · step 3 of 5

Neither the money nor the work can easily go anywhere else

How it works · step 4 of 5

So the people stay, and every sale they make stays with them

How it works · step 5 of 5

Widening that exit is the platform's own decision, and Roblox has just made one

The twist

A narrow exit makes the people already inside worth more to the platform, because their work and their money cannot go anywhere else.

The twist

It also tells the next maker choosing where to build that whatever they make will be stuck in the same place.

Seen the same day

one analyst says ending new discs removes the second-hand market, so a sale that used to happen between two players has to happen in Sony's shop instead

Seen the same day

what a buyer holds is a licence kept in Sony's account, so the thing they paid for cannot be lent, sold or moved

Seen the same day

Twitch set the default on training AI with creators' videos to opt-out, and its product chief said an opt-in version would get nobody

The catch

Opening the exit costs Roblox less than it looks.

The catch

Roblox says it will still run the technology and the services under a standalone game, and it has not said what share it keeps when one sells.

The whole

Everyone here is doing the sensible thing from where they sit.

The whole

Roblox wants makers it does not have, Sony wants more of each sale, and a creator wants money that pays rent this month.

The whole

Anyone reading this has games, saves and account balances sitting on somebody else's machine, under terms that machine's owner wrote.

Why it works on people

Sony's defence in the ownership case is that reasonable consumers already know, which moves the job of reading the seller's small print onto the buyer.

Who pays

Sony told a court they hold a licence it can withdraw, while its own sites used the word own in more than 30 places. [4][11]

PlayStation discs fall 10%, not 90%

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A wave of reports said Sony was about to cut PlayStation disc production to a tenth of its current volume. [5]

Sony's disc-making arm, Sony DADC, says the figure was misread: output is expected to fall by 10 percent in 2028, not down to 10 percent. [5]

Sony said in July that it will stop pressing discs for brand-new games from January 2028, while reorders of older titles continue. [5]

Sony makes its discs in-house, while Microsoft licenses outside plants to press Xbox discs. [5]

Why it matters

The analyst Daniel Ahmad of Niko Partners says ending discs kills the second-hand market and moves spending into the PlayStation Store, where Sony keeps more of each sale. [5]

Why it matters

Shawn Layden, who used to run Sony's worldwide studios, called a disc-free PlayStation depressing but solvable. [5]

How it works

one analyst says ending new discs removes the second-hand market, so a sale that used to happen between two players has to happen in Sony's shop instead

The idea, in story 4: Joining a platform is easy. What you can take back out is set by the platform. →

Who gains

Ending new discs removes the second-hand market and moves those sales into the PlayStation Store, where its margin is higher. [5]

Who pays

No new discs from January 2028 means nothing to resell. [5]

Nobody knows yet

What PlayStation disc output does after 2028.

Sony DADC declined to say and pointed the question to PlayStation, which did not answer. [5]

Twitch tests an AI stream coach

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Twitch, the Amazon-owned livestreaming site, is testing a tool that watches a creator's stream and then tells them what to do better next time. [6]

The streaming reporter Zach Bussey published screenshots of it on 11 September; Twitch has not confirmed the tool, and it is running with a small group of users. [6][17]

Twitch says this one would be opt-in if it ever went wider. [17]

Earlier this year the site made the use of creators' videos to train AI opt-out by default and buried the setting. [6]

Why it matters

Twitch's product chief Mike Minton explained that earlier default plainly: if it was opt-in, nobody would opt in. [6]

Why it matters

Twitch's own note says the coach's advice may contain errors and is not a guarantee of results. [6]

How it works

Twitch set the default on training AI with creators' videos to opt-out, and its product chief said an opt-in version would get nobody

The idea, in story 4: Joining a platform is easy. What you can take back out is set by the platform. →

Who gains

Twitch made the training of AI on creators' videos opt-out by default, so the material arrives without anyone agreeing to it. [6]

Who pays

Their videos train AI unless they find a setting Twitch buried. [6]

Nobody knows yet

Whether Twitch's stream coach exists as described.

The screenshots come from a streaming reporter, and Twitch has not confirmed the tool. [6][17]

Riot talks to betting markets

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Riot Games, the Tencent-owned studio behind League of Legends and Valorant, has discussed esports sponsorship deals with Kalshi and Polymarket. [8]

Both are prediction markets, where people buy and sell contracts on whether a real-world event will happen. [8]

A Riot spokesman said the company is evaluating the area with a focus on safeguarding competitive integrity, and no deal has been announced. [8]

Minnesota became the first US state to ban both firms this spring, and a federal judge has paused that law while a lawsuit runs. [12]

Why it matters

The case is expected to decide whether states or the US federal regulator control prediction markets, which sets what Riot is allowed to sign. [12]

Why it matters

A Minnesota lawmaker said teachers had reported under-18s downloading the apps. [12]

Nobody knows yet

Whether Riot Games will take money from a prediction market.

Riot says it is evaluating the area, no agreement has been announced, and a US court has yet to decide whether states can ban those firms at all. [8][12]

Part of a signal

Taking it to a court

Also seen in Space, Food and Sports.

The whole signal →

Xbox's cloud cap sits at break-even

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Microsoft added monthly limits to Xbox cloud gaming this month: five hours on the cheapest Game Pass tier, ten on the middle one and fifteen on Ultimate. [9]

Windows Central, citing unnamed Microsoft sources, reports that Microsoft stops making money on the service past 15 hours, so every extra hour costs it. [9]

The site links the squeeze to server memory being given to AI work on Azure instead. [9]

Statista put average play time at 9.5 hours a week in the United States in 2025. [9]

Why it matters

The cap is an accounting line rather than a guess about how much people play, so it moves when the cost of memory does. [9]

Why it matters

Take-Two's chief executive Strauss Zelnick said in a recent results call that everyone would be streaming games within about three years. [9]

Who gains

Capping cloud gaming at 15 hours stops the service losing money on its heaviest users and frees Azure memory for AI work. [9]

Who pays

Five hours of cloud streaming a month, against a US average of 9.5 hours of play a week. [9]

Nobody knows yet

Whether Xbox's cloud hour caps move again.

The break-even figure comes from unnamed Microsoft sources through Windows Central, and Microsoft has not published its cost per streamed hour. [9]

Double Fine got its rights back

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Tim Schafer, who runs the studio Double Fine, has described how it left Microsoft after the layoffs at Xbox that also cut several studios loose. [10]

Microsoft bought Double Fine in 2019; Schafer says the arrangement worked while Xbox wanted good games on Game Pass, and stopped working when that goal changed. [10][18]

He negotiated to take the studio's game rights and its funding out with it. [10] Double Fine has since cut 23 roles, taking it to just under 70 people. [10]

Why it matters

Schafer's line on it was that no one puts Double Fine out of business except him. [10]

Why it matters

The studio is pitching new games to investors for the first time in seven years. [10]

Who gains

It left Microsoft holding its own game rights and its funding, and is pitching new games to investors. [10][18]

Good news

Tim Schafer took Double Fine's game rights and its funding out of Microsoft when Xbox let the studio go. It is independent again with just under 70 people.

Games unions count what they have won

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GamesIndustry.biz published a survey of games unions on 11 September. [15]

The Polish Gamedev Workers Union is formally recognised inside ten Polish studios, with the rest of its members spread across smaller firms. [15]

Its founder Artur Ganszyniec says Poland's union law was written in the 1980s with heavy industry in mind and is tilted towards employers. [15]

Organisers list four-day weeks, six-hour days, pay rises, protections against AI and better redundancy terms among what members have secured. [15]

Why it matters

Union officials say most of their early casework was teaching employers what the law already required of them. [15]

Why it matters

It is the counterweight in a year of cuts: Polyarc closed this week and Double Fine shed 23 roles. [3][10]

Good news

Games unions have won four-day weeks, six-hour days, pay rises and better redundancy terms for their members. A union in Poland is now formally recognised inside ten studios.

Take-Two shares fall before GTA 6

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Take-Two, which owns Grand Theft Auto, is down about 15 percent this year even though GTA 6 arrives in November. [16]

GameSpot traces most of the fall to January, when Google showed Genie, a system it said could build games from a written description, and investors sold games shares. [16]

Take-Two had been trading at a 52-week high of $265 before that and has not recovered. [16] Over five years the stock is still up 39 percent. [16]

Why it matters

Rhys Elliott of Alinea Analytics told GameSpot the stock market largely has no idea what is going on with games and is reacting to leak headlines rather than sales. [16]

Why it matters

The biggest game launch in years is arriving while its publisher's shares sit well below January. [16]

Nobody knows yet

How much of Take-Two's share fall is about GTA 6.

An analyst quoted by GameSpot says the market is reacting to leak headlines rather than sales, and Take-Two has not said why its shares have fallen. [16]

Rocket League's final goes to cinemas

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The Rocket League world championship final will be shown live in AMC cinemas across the United States on 20 September. [7]

Twenty teams play at Dickies Arena in Fort Worth, Texas, for $300,000 out of a $1.2 million prize pool, in a broadcast lasting about eight hours. [7]

Adult tickets cost $19.49 at the door and $22.18 booked online. [7] The paper ticket carries a code for the same Twitch rewards a viewer would collect at home. [7]

Why it matters

Esports is normally free to watch on Twitch, so charging for a seat tests whether people will pay for the room rather than the match. [7]

Why it matters

AMC's Ellen Copaken said cinemas are built for shared events. [7]

Kai Cenat stopped streaming for a year

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Kai Cenat, 24, is the most-followed streamer on Twitch, and he spent most of the past year not streaming at all. [19][22]

He had turned his home into a stage where LeBron James cut his hair and Nicki Minaj gave dating advice, then stopped to learn the clothing trade. [19]

His label Vivet holds its first runway show this Saturday, broadcast on his own channels. [19]

He has since returned and finished a second run of Streamer University, a series in which he coaches people who want the job. [19]

Why it matters

The biggest name on a games platform stopped using it for nine months, then came back and ran a second series coaching newcomers. [19]

Why it matters

Twitch is now testing a machine to give the kind of advice Cenat gives in person. [6][22]

A watchdog flags gambling sites

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The Financial Action Task Force, a money-laundering watchdog based in Paris, said in a report on 9 September that online gaming and gambling platforms are increasingly being used to launder money and finance terrorism. [21]

It points at the spread of unlicensed and offshore platforms that accept e-wallets, mobile money and crypto. [21]

The report says those payment methods have created extra risk in digital spaces that are not well regulated. [21]

Why it matters

It lands in the same week Riot Games was reported to be talking to two prediction-market firms about sponsoring its esports. [8]

A mod undoes Dawnwalker's timer

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The Blood of Dawnwalker, a role-playing game released last week, gives the player a limit of 30 days and 30 nights, and every quest completed uses some of it up. [20]

Its most downloaded mod on Nexus Mods removes that limit. [20]

The Better Story Timer mod has been installed more than 115,000 times since launch and sets the main story to 90 in-game days by default, adjustable further in a settings file. [20]

It also strips out the time cost of learning skills. [20]

Why it matters

The timer was the game's central design idea, and the most popular thing players have added is a way to switch it off. [20]

A GTA 5 mod adds 235 real cameras

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A modder called Morry has added 235 working Flock cameras to Grand Theft Auto 5. [23] Flock makes the automated licence-plate readers used by police forces across the United States. [23]

In the mod the cameras photograph passing cars, alert the police to the player's position, and sometimes do so when the player has broken no law. [23]

Destroying one drops parts worth about $600 in the game. [23]

Why it matters

Players have rebuilt a real piece of street surveillance inside a game so they can drive into it. [23]

Why it matters

The mod keeps the photographs it takes, which is what the real devices do. [23]

That's the whole Gaming day.

16 stories, 23 sources.