Tuesday, 6 October 2026
Tuesday, 6 October 2026
- In brief
- 1Ninja Theory starts letting staff go after two deals to sell it fell through
- 2Supermassive lets more than 70 people go
- 3Jagex pulls a RuneScape trailer over AI
- 4NBA 2K25 goes offline after two years
- 5Arc Raiders and The Finals head to the screen
- 6Newzoo: free games hold steady, lucky draws grow
- 7Photon's maker buys back a $55m stake
- 8A secret Marvel phone game leaks
- 9Fan porters reject AI-made rebuilds
- 10Halo's writer vows to finish a novel
- 11Ubisoft keeps Watch Dogs with no game coming
- 12Rockstar explains how GTA 6 was built
- 13The Witcher 3 sets a new player record
- 14Ace Combat 8 is the series' biggest PC launch
- 15Overwatch's best skins stay in China
- 16Magic: The Gathering adds rare-only packs
- 17Most Steam players now have 32GB of memory
- 18Gears of War: E-Day launches worldwide
- 19Kojima doubts AI clean-ups of old work
- 20Dead by Daylight's maker hires for a shooter
- 21Arc Raiders gives a character her actor's face
- 22Halloween: The Game prices its first extras
- 23Capcom's Resident Evil remakes will meet the new games
- 24A Windows update crashes some games
6 Oct · Gaming · In brief
Gaming · Tuesday, 6 October 2026
Gaming, in brief
24 stories · 47 sources
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What is moving · 1 of 4
Studios letting people go
Supermassive, a British horror studio, let more than 70 people go on 5 October.
What is moving · 2 of 4
Players catching AI-made work
Jagex pulled a RuneScape trailer after fans spotted a knight with six fingers.
What is moving · 3 of 4
Selling luck and looks
Magic: The Gathering will hide a pack of only rare cards in one of every 1,000 boosters from 2027.
What is moving · 4 of 4
Games turned into films
Arc Raiders and The Finals, two shooters from the same studio, are being made into films and TV series.
10 sources
Gaming, in brief
- 9Supermassive Lays Off 70 People Less Than Six Months After Releasing Its New Sci-Fi Horror Game
- 12RuneScape Dev Pulls Trailer After 6-Fingered Knight Leads to Generative AI Allegations
- 17Arc Raiders and The Finals are getting TV series and film adaptations
- 21Free-to-play playtime is broadly flat as gacha RPGs drive PC growth, says Newzoo
- 24Zelda and Banjo Recompiled Devs Go To War With AI Vibe-Coded Slopcomps
- 25Halo Studios says it is absolutely our intent to release new Halo book, despite layoffs and a rumored lore reboot
- 26Ubisoft Boss Says Watch Dogs Is Important to Company's Future, But Don't Expect Any New Entries Anytime Soon
- 38Magic: The Gathering Is Adding God Packs And Removing Junk Foils From Boosters
- 43Arc Raiders is looking for more ways to integrate real human performances, starting with Celeste's visual overhaul
- 44Halloween: The Game Adding Michael's Worst Mask As $10 DLC
Ninja Theory starts letting staff go after two deals to sell it fell through
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Staff at Ninja Theory, the British studio behind the Hellblade games, have been posting since last week that their jobs are at risk or already gone.
Who is involved
Ninja Theory
a British studio that made the Hellblade games and was making Senua; its staff are now being let go
Who is involved
Xbox
Microsoft's games business; it owns Ninja Theory and moved to close it when no sale went through
Why it matters
Watch whether Xbox says how many people are leaving Ninja Theory, and whether anyone takes on Senua before the talks with staff end.
What's really going on
Microsoft could not find a buyer for Ninja Theory, so the people who made the Hellblade games are losing their jobs while their next game, Senua, sits unfinished.
Who pays
Ninja Theory's staff
They are being told their jobs are at risk or gone, before the game they were making is finished.
Nobody knows yet
How many people at Ninja Theory lose their jobs.
Xbox has given no number and did not answer Game Developer, so the only count so far is staff posting one by one on LinkedIn.
Nobody knows yet
What happens to Senua and the Hellblade name.
Xbox says it will keep exploring other paths, and no source says whether the game or the rights could be sold without the studio.
Nobody knows yet
Who the two failed buyers were, and why the deals fell through.
Xbox has said only that two separate agreements fell through.
Nobody knows yet
How many more Xbox jobs will go.
Matt Booty says the changes are three quarters done, and has not described the last quarter.
The short version
That's the story in short.
The whole story has 11 more parts.
or swipe up for the next storyor scroll on for the next story ↓
The whole story, in 11 parts ↓
Part 1 of 11 · Who else is involved
Matt Booty
the Xbox executive in charge of its games; he said the two deals fell through
Part 1 of 11 · Who else is involved
Katrin Mair
a gameplay programmer who moved to the UK to join the studio; she wrote that the team will not finish its game
Part 2 of 11
Xbox, Microsoft's games business, said on 22 September that it planned to close the studio after two separate deals to sell it fell through.
Part 3 of 11
In the UK a company must hold talks with staff, called consultation, before it cuts many jobs.
Part 3 of 11
PC Gamer says that in practice, being told you are at risk is close to being let go.
Part 4 of 11
Those posting include a gameplay programmer who moved to Britain for the job, the technical director, and a sound designer who spent 12 years there.
Part 5 of 11
How many people lose their jobs is not public, and Xbox did not answer Game Developer's request for comment.
Part 6 of 11
The team was making Senua, a third Hellblade game that Xbox showed in June.
Part 6 of 11
Game File, a games news site, reported that the reveal was meant to attract a buyer.
Part 7 of 11
Microsoft bought Ninja Theory in 2018 for $117 million, according to filings with the FTC, the US competition regulator.
Part 8 of 11
The cuts are part of what Xbox calls its reset, announced in July: about 3,200 jobs, with several studios closed or sold.
Part 9 of 11
Three other studios Xbox let go, Double Fine, Undead Labs and Compulsion Games, now run on their own.
Part 9 of 11
Arkane Lyon, an Xbox studio in France, is still in talks.
Part 10 of 11
Matt Booty, who runs Xbox's games, says its changes are three quarters done, which suggests more job losses in the coming months, IGN reports.
Part 11 of 11
More than 58,000 games jobs are estimated to have gone since 2022, most of them in North America.
8 sources
Ninja Theory starts letting staff go after two deals to sell it fell through
- 1Ninja Theory begins laying off staff, according to employee posts
- 2Report: Ninja Theory lays off workers after failing to spin off from Xbox
- 3Ninja Theory developers announce they are facing redundancy, as the studio starts laying off staff
- 4Senua Studio Ninja Theory Begins Letting People Go After Two Deals To Save The Studio Fell Through
- 5Hellblade Staff Bid Farewell to Ninja Theory as Layoffs Begin
- 6Even if I knew how it would end, I would do it again: Hellblade developers Ninja Theory appear to have kicked off the redundancy process
- 7Industry layoff watch: Supermassive, Ninja Theory, The Coalition, and a warning from Warhorse
- 8It's less risky to be the masters of our own fate: The AAA developers going indie
The full story
Ninja Theory starts letting staff go after two deals to sell it fell through
Staff at Ninja Theory, the British studio behind the Hellblade games, have been posting since last week that their jobs are at risk or already gone.
Xbox, Microsoft's games business, said on 22 September that it planned to close the studio after two separate deals to sell it fell through.
In the UK a company must hold talks with staff, called consultation, before it cuts many jobs.
Those posting include a gameplay programmer who moved to Britain for the job, the technical director, and a sound designer who spent 12 years there.
How many people lose their jobs is not public, and Xbox did not answer Game Developer's request for comment.
The team was making Senua, a third Hellblade game that Xbox showed in June.
Microsoft bought Ninja Theory in 2018 for $117 million, according to filings with the FTC, the US competition regulator.
The cuts are part of what Xbox calls its reset, announced in July: about 3,200 jobs, with several studios closed or sold.
Three other studios Xbox let go, Double Fine, Undead Labs and Compulsion Games, now run on their own.
Matt Booty, who runs Xbox's games, says its changes are three quarters done, which suggests more job losses in the coming months, IGN reports.
More than 58,000 games jobs are estimated to have gone since 2022, most of them in North America.
Why it matters. Watch whether Xbox says how many people are leaving Ninja Theory, and whether anyone takes on Senua before the talks with staff end.
Supermassive lets more than 70 people go
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Supermassive Games, a British studio known for choose-your-path horror games, let more than 70 people go on 5 October.
Its IT director, who joined in 2010 when the studio was a handful of people, announced it on LinkedIn as he left too.
The studio had warned in August that up to 75 jobs were at risk, three months after it released Directive 8020.
PC Gamer says almost everyone told they were at risk has now gone.
Why it matters
Supermassive's best-known game, Until Dawn, belongs to Sony, and Sony gave the 2027 sequel to its own studio, Firesprite.
Why it matters
The people who made the first game are not making the second.
How it works
Why the studio that made a game may not make its sequel
How it works
Supermassive made Until Dawn, but Sony owns the name, so Sony chose its own studio to make the sequel.
How it works · step 1 of 5
A publisher pays a studio to make a game
How it works · step 2 of 5
The publisher keeps the game's name and rights
How it works · step 3 of 5
The studio is paid for the work, then moves on
How it works · step 4 of 5
When a sequel comes, the owner picks the team
How it works · step 5 of 5
The name keeps earning after the team is gone
The twist
The people who make a game are paid for the work.
The twist
The company that owns the name keeps the game, and can give the next one to any team it likes.
The picture
Until Dawn: Supermassive made the game, Sony owns the name, and Sony gave the 2027 sequel to its own studio, Firesprite.
Seen the same day
Sony owns Until Dawn, so it chose its own studio for the sequel, and the studio that made the first game is not making it.
Seen the same day
Xbox moved the Halo name to Activision, another part of Microsoft, while the studio that made the games lost staff.
Seen the same day
Marvel owns the heroes and Scopely is said to build the game, so the name's owner earns from another company's work.
Seen the same day
Here the makers' own company owns the name, so Embark and Nexon chose who makes the films.
The catch
It only works this way when the name belongs to someone other than the team.
The catch
Arc Raiders belongs to Embark and its owner, Nexon, so they are the ones choosing who makes the films.
The whole
Most of the people in today's stories, from Supermassive's 70 to Halo's writer, made something that belongs to someone else.
The whole
Anyone who works under a company's name is in the same seat, and from that seat it is hard to see what the name will be used for next.
What's really going on
Sony owns Until Dawn and gave its sequel to its own studio, while Supermassive, which made the first game, let more than 70 people go.
Who gains
Sony
It owns Until Dawn, so its own studio, Firesprite, is making the 2027 sequel instead of the studio that made the first game.
Who pays
More than 70 people at Supermassive
They left the studio on 5 October after being warned in August.
2 sources
Supermassive lets more than 70 people go
The full story
Supermassive lets more than 70 people go
Supermassive Games, a British studio known for choose-your-path horror games, let more than 70 people go on 5 October.
Why it matters. Supermassive's best-known game, Until Dawn, belongs to Sony, and Sony gave the 2027 sequel to its own studio, Firesprite.
Jagex pulls a RuneScape trailer over AI
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Jagex, the British company behind RuneScape, took down a trailer for a new quest after fans spotted a knight with six fingers and armour boots that looked like trainers.
Jagex says an outside partner made the trailer and had explicitly promised to use no AI image tools.
It is the second time in a few days that AI-made work reached Jagex through a partner.
Why it matters
Jagex has promised players that no AI-made material will appear in anything they can touch, hear or feel in its games.
Why it matters
It now says its own checks failed, and it will change how it reviews work from partners.
Nobody knows yet
Which partner made Jagex's trailer, and whether it broke its contract.
Jagex has not named the firm, and says only that it had explicitly promised not to use AI.
5 sources
Jagex pulls a RuneScape trailer over AI
- 10Jagex responds to use of generative AI in RuneScape trailer made by trusted external partner
- 11RuneScape creator Jagex in hot water over generative AI use in recent trailer
- 12RuneScape Dev Pulls Trailer After 6-Fingered Knight Leads to Generative AI Allegations
- 13RuneScape dev apologises after RuneFest debut of an AI-generated six-fingered character
- 14RuneScape Developer Jagex Takes Down Trailer To Investigate Urgently After Generative AI Accusations
The full story
Jagex pulls a RuneScape trailer over AI
Jagex, the British company behind RuneScape, took down a trailer for a new quest after fans spotted a knight with six fingers and armour boots that looked like trainers.
Why it matters. Jagex has promised players that no AI-made material will appear in anything they can touch, hear or feel in its games.
NBA 2K25 goes offline after two years
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2K, the publisher of the NBA basketball games, will remove NBA 2K25 from sale on 30 October and switch off its servers on 1 January 2027.
MyCareer, the single-player story mode, will stop working too, because a player's progress and in-game money are kept on 2K's servers.
Offline modes such as Play Now and MyNBA will still run.
Why it matters
A player's work in MyCareer lasts as long as 2K keeps the servers on, which has been about two years per game.
Why it matters
IGN says this moves players onto the newest game whether they want to go or not.
Who gains
2K
Turning off NBA 2K25's online modes moves its players toward NBA 2K27, which came out in September.
Who pays
NBA 2K25 players
Their MyCareer progress stops working on 1 January 2027, because it lives on 2K's servers.
Nobody knows yet
Why 2K turns off NBA 2K25's online modes after two years.
2K's statement gives no reason, and GameSpot only suggests that licences for real players and brands may play a part.
2 sources
NBA 2K25 goes offline after two years
The full story
NBA 2K25 goes offline after two years
2K, the publisher of the NBA basketball games, will remove NBA 2K25 from sale on 30 October and switch off its servers on 1 January 2027.
Why it matters. A player's work in MyCareer lasts as long as 2K keeps the servers on, which has been about two years per game.
Arc Raiders and The Finals head to the screen
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Embark Studios, the maker of the shooters Arc Raiders and The Finals, has agreed to have both made into films and TV series.
Chernin Entertainment, the company behind the film Backrooms, will produce them, after beating several rival studios for the deal.
Arc Raiders came out in October 2025 and has sold more than 16 million copies.
The Finals, which is free to play, has had more than 30 million players in three years.
Why it matters
Embark, which is owned by the publisher Nexon, picked Chernin from the companies competing for the rights.
Why it matters
Variety says Backrooms earned more than $400 million worldwide on a $10 million budget.
How it works
Here the makers' own company owns the name, so Embark and Nexon chose who makes the films.
The idea, in story 2: Why the studio that made a game may not make its sequel →Who gains
Chernin Entertainment
It won the right to make Arc Raiders and The Finals into films and TV series over several competing studios.
3 sources
Arc Raiders and The Finals head to the screen
The full story
Arc Raiders and The Finals head to the screen
Embark Studios, the maker of the shooters Arc Raiders and The Finals, has agreed to have both made into films and TV series.
Why it matters. Embark, which is owned by the publisher Nexon, picked Chernin from the companies competing for the rights.
Newzoo: free games hold steady, lucky draws grow
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Newzoo, a games research firm, says free-to-play games are not dying on PC and console.
Their share of playing time fell 2.9 points between 2021 and 2025, to 29.3%, but the total hours stayed about the same.
The growth is in gacha games, where players spend in-game money on random draws for new characters.
Major gacha games on PC and console went from 3 in 2021 to 17 in 2025.
Why it matters
Newzoo says much of the growth is the same players moving between gacha games.
Why it matters
It also says the extra hours have not brought a matching rise in money, and its count leaves out China, India and phones.
Nobody knows yet
Whether the growth in lucky-draw games is bringing in money.
Newzoo says the hours have not turned into matching spending, and its count leaves out China, India and phones.
1 source
Newzoo: free games hold steady, lucky draws grow
The full story
Newzoo: free games hold steady, lucky draws grow
Newzoo, a games research firm, says free-to-play games are not dying on PC and console.
Why it matters. Newzoo says much of the growth is the same players moving between gacha games.
Photon's maker buys back a $55m stake
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FIRY, the company formerly called Skillz, sold its whole stake in Exit Games back to Exit Games for $55 million in cash, closing on 2 October.
Exit Games, from Hamburg in Germany, makes Photon, software that connects players in thousands of online games.
FIRY says that is a small profit, when the average 2021 venture fund has paid back five cents on the dollar.
Why it matters
Exit Games describes itself as owned by its founders and paying its own way, and the buyback takes out an outside investor that held about a tenth of it.
Why it matters
Its Photon software runs under games such as Stumble Guys.
Who gains
Exit Games' founders
Buying back FIRY's stake for $55 million removes an outside investor that held about a tenth of the company.
The full story
Photon's maker buys back a $55m stake
FIRY, the company formerly called Skillz, sold its whole stake in Exit Games back to Exit Games for $55 million in cash, closing on 2 October.
Why it matters. Exit Games describes itself as owned by its founders and paying its own way, and the buyback takes out an outside investor that held about a tenth of it.
A secret Marvel phone game leaks
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A trailer for a Marvel superhero game for phones, codenamed Project Comet, leaked online through the Chinese video site Bilibili.
Polygon says it looks like a gacha game, where players spend in-game money to win new heroes, such as Spider-Man and Wolverine.
It is said to be made by Scopely, a company funded by Saudi Arabia's Public Investment Fund.
Why it matters
The same Saudi fund completed its $55 billion purchase of EA, the publisher of Battlefield, in August.
Why it matters
Marvel lends its heroes and Scopely builds the game, so the name's owner earns from another company's work.
How it works
Marvel owns the heroes and Scopely is said to build the game, so the name's owner earns from another company's work.
The idea, in story 2: Why the studio that made a game may not make its sequel →Nobody knows yet
Whether Project Comet is real, and who is making it.
Polygon's report rests on leaked videos and a job listing, and quotes nobody from Marvel or Scopely confirming the game.
The full story
A secret Marvel phone game leaks
A trailer for a Marvel superhero game for phones, codenamed Project Comet, leaked online through the Chinese video site Bilibili.
Why it matters. The same Saudi fund completed its $55 billion purchase of EA, the publisher of Battlefield, in August.
Fan porters reject AI-made rebuilds
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Fans have been rebuilding old Nintendo 64 games so they run on modern computers, using a fan-made tool called N64: Recompiled.
Last week a Banjo-Tooie version made with AI was shown on a YouTube channel that did not at first say so.
DarioSamo, a developer on the human-made Banjo version, says AI gets a game running but not working well.
He says AI-written code is hard for people to read, so nobody can fix or improve it later.
Why it matters
These fan versions keep old games playable after the original machines die.
Why it matters
A rebuild nobody can read cannot be patched or modded, so the work has to start again from scratch.
The full story
Fan porters reject AI-made rebuilds
Fans have been rebuilding old Nintendo 64 games so they run on modern computers, using a fan-made tool called N64: Recompiled.
Why it matters. These fan versions keep old games playable after the original machines die.
Halo's writer vows to finish a novel
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Halo Studios, the Xbox studio that made Halo, lost many staff in recent cuts, and the series now answers to Activision, the maker of Call of Duty.
Alex Wakeford, the series' writer, says it is absolutely the studio's intent to publish Halo: Fireteam Noble, a novel by Troy Denning.
He wrote that he will work for it in his remaining time at the studio.
Why it matters
Fans worry that Activision will restart Halo's story from the beginning, which would leave books set in the current story behind.
Why it matters
The writer who is leaving is the one trying to get this one published.
How it works
Xbox moved the Halo name to Activision, another part of Microsoft, while the studio that made the games lost staff.
The idea, in story 2: Why the studio that made a game may not make its sequel →Good news
Halo Studios still means to publish Troy Denning's Halo novel, Fireteam Noble, and its writer says he will spend his remaining time there getting it done.
2 sources
Halo's writer vows to finish a novel
The full story
Halo's writer vows to finish a novel
Halo Studios, the Xbox studio that made Halo, lost many staff in recent cuts, and the series now answers to Activision, the maker of Call of Duty.
Why it matters. Fans worry that Activision will restart Halo's story from the beginning, which would leave books set in the current story behind.
Ubisoft keeps Watch Dogs with no game coming
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Yves Guillemot, the head of Ubisoft, answered an investor's question by saying that Watch Dogs is an important brand for the future.
According to Game File's report, he suggested that no Watch Dogs game is being made right now.
The hacking game series began in 2014, and its last game, Legion, came out in 2020 to mixed reviews.
A Watch Dogs film finished shooting two years ago and still has no release date.
Why it matters
A company can hold a famous name for years without paying any team to work on it.
Nobody knows yet
When the Watch Dogs film comes out.
It finished shooting two years ago, was reshot last year, and has no release date or publicity.
1 source
Ubisoft keeps Watch Dogs with no game coming
The full story
Ubisoft keeps Watch Dogs with no game coming
Yves Guillemot, the head of Ubisoft, answered an investor's question by saying that Watch Dogs is an important brand for the future.
Why it matters. A company can hold a famous name for years without paying any team to work on it.
Rockstar explains how GTA 6 was built
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Rockstar's Rob Nelson told Love magazine the team builds GTA 6 in eight-week stages, checking each one before planning the next.
Rockstar set up a writers' room in Los Angeles only to write what passers-by say in the street.
Rupert Humphries, who leads its writing, said the game invents its own politics so it does not feel dated.
Why it matters
Rockstar has worked on the game in some form since 2014, so anything it copied from today's news could feel old by release.
Why it matters
Dan Houser, who co-founded Rockstar and left in 2020, says he is not watching the trailers at all.
3 sources
Rockstar explains how GTA 6 was built
The full story
Rockstar explains how GTA 6 was built
Rockstar's Rob Nelson told Love magazine the team builds GTA 6 in eight-week stages, checking each one before planning the next.
Why it matters. Rockstar has worked on the game in some form since 2014, so anything it copied from today's news could feel old by release.
The Witcher 3 sets a new player record
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The Witcher 3 had 137,724 people playing at once on Steam on Sunday 4 October, its highest ever.
Its old record was about 120,000, and it had 92,000 at its launch in 2015.
Alinea Analytics, a firm that estimates sales, says it sold 130,000 copies on 30 September alone.
Why it matters
An eleven-year-old game is selling again because its maker improved it for free.
Good news
The Witcher 3 had 137,724 people playing at once on Steam on Sunday, its most ever, eleven years after it came out. Its maker had rebuilt the game and given the new version free to everyone who owned it.
1 source
The Witcher 3 sets a new player record
The full story
The Witcher 3 sets a new player record
The Witcher 3 had 137,724 people playing at once on Steam on Sunday 4 October, its highest ever.
Why it matters. An eleven-year-old game is selling again because its maker improved it for free.
Ace Combat 8 is the series' biggest PC launch
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Ace Combat 8, a fighter-jet game from the Japanese publisher Bandai Namco, peaked at 52,694 players at once on Steam on Saturday.
That is almost four times Ace Combat 7's peak of 13,758 in 2019.
It has more than 5,755 reviews on Steam, and most are positive.
Why it matters
The jump shows the old console series has found a large audience on PC.
Why it matters
It comes despite anger over a bonus game that turned out to run only inside Ace Combat 8, for which Bandai Namco apologised.
Good news
Ace Combat 8 peaked at 52,694 players at once on Steam, almost four times its predecessor's best on PC.
1 source
Ace Combat 8 is the series' biggest PC launch
The full story
Ace Combat 8 is the series' biggest PC launch
Ace Combat 8, a fighter-jet game from the Japanese publisher Bandai Namco, peaked at 52,694 players at once on Steam on Saturday.
Why it matters. The jump shows the old console series has found a large audience on PC.
Overwatch's best skins stay in China
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Overwatch players outside China are angry about a new set of character outfits sold only in China.
NetEase, a big Chinese games company, publishes Overwatch there under a deal with its maker, Blizzard, and makes its own outfits for it.
One of them changes its look during a match, as earlier China-only outfits have done.
Season 5 starts on 6 October with a new hero, Doctrine, and the first new escort map in nearly four years.
Why it matters
Blizzard's Walter Kong said in May that these China-only items are part of the NetEase deal and will continue.
Why it matters
A player on Reddit compared them with a $40 outfit from Blizzard itself.
Who gains
NetEase
Its deal to run Overwatch in China lets it make and sell outfits that players elsewhere cannot buy.
2 sources
Overwatch's best skins stay in China
The full story
Overwatch's best skins stay in China
Overwatch players outside China are angry about a new set of character outfits sold only in China.
Why it matters. Blizzard's Walter Kong said in May that these China-only items are part of the NetEase deal and will continue.
Magic: The Gathering adds rare-only packs
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Wizards of the Coast, the maker of the card game Magic: The Gathering, will put God Packs in its sets from 2027.
A God Pack holds only rare cards or better, and it will be one in 1,000 normal packs and one in 300 collector packs.
Shiny foil versions of common cards will be dropped from normal packs.
Why it matters
Wizards says buyers skip those cards when they film themselves opening packs.
Why it matters
Kotaku notes that God Packs took off in the Pokemon card game, where prices have climbed out of reach for many children.
Who pays
Magic: The Gathering players
Normal packs lose their shiny common cards and collector packs lose three cards from 2027.
1 source
Magic: The Gathering adds rare-only packs
The full story
Magic: The Gathering adds rare-only packs
Wizards of the Coast, the maker of the card game Magic: The Gathering, will put God Packs in its sets from 2027.
Why it matters. Wizards says buyers skip those cards when they film themselves opening packs.
Most Steam players now have 32GB of memory
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- 32GB42.22 · 42%
- 16GB37.82 · 38%
- Everything else19.96 · 20%
Valve's monthly Steam survey for September found 42.22% of gaming PCs now have 32GB of memory.
It happened during a shortage of memory chips.
Why it matters
Games keep asking for more: even Minecraft raised the memory it recommends to 16GB this year.
Why it matters
Tom's Hardware warns the survey is not scientific and may not reflect the wider market.
1 source
Most Steam players now have 32GB of memory
The full story
Most Steam players now have 32GB of memory
Valve's monthly Steam survey for September found 42.22% of gaming PCs now have 32GB of memory.
- 32GB42.22 · 42%
- 16GB37.82 · 38%
- Everything else19.96 · 20%
Why it matters. Games keep asking for more: even Minecraft raised the memory it recommends to 16GB this year.
Gears of War: E-Day launches worldwide
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Gears of War: E-Day, Xbox's big new shooter, goes on sale worldwide on 6 October, after early play for some buyers.
Its maker, The Coalition, released a patch that fixes a fault that signed split-screen players out.
On the cheaper Xbox Series S, with 10GB of memory against 16GB on the Series X, the studio moves rarely used data onto the console's storage drive.
Why it matters
The game also arrives on Game Pass, Xbox's subscription, so many players will try it at once.
The full story
Gears of War: E-Day launches worldwide
Gears of War: E-Day, Xbox's big new shooter, goes on sale worldwide on 6 October, after early play for some buyers.
Why it matters. The game also arrives on Game Pass, Xbox's subscription, so many players will try it at once.
Kojima doubts AI clean-ups of old work
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Hideo Kojima, who made Metal Gear Solid, released a new episode of his podcast, the first with official English subtitles.
He said he has mixed feelings about Nvidia's DLSS 5, a tool that uses AI to make game characters look more real.
AI does not understand why he chose a particular lighting, he said.
He also said filming for his spy game Physint starts next year, with the actor Bill Skarsgard already scanned.
Why it matters
Kojima scans actors early because processing the data takes a long time, so the game is still years off.
Why it matters
He also wants to release his horror game OD with almost no trailers.
4 sources
Kojima doubts AI clean-ups of old work
- 32Hideo Kojima Has Mixed Feelings On DLSS 5 Because AI Can't Understand Creators' Intentions
- 33Physint Update: Hideo Kojima Shares New Info on His Upcoming Metal Gear Spiritual Successor
- 34Hideo Kojima Is Keeping OD A Mystery To Make Its Horror Hit Harder
- 35How Bill Skarsgard Became The Face Of Hideo Kojima's Physint
The full story
Kojima doubts AI clean-ups of old work
Hideo Kojima, who made Metal Gear Solid, released a new episode of his podcast, the first with official English subtitles.
Why it matters. Kojima scans actors early because processing the data takes a long time, so the game is still years off.
Dead by Daylight's maker hires for a shooter
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Behaviour Interactive, the Canadian studio behind the horror game Dead by Daylight, is hiring for an unannounced big-budget science-fiction shooter.
A job advert for a senior technical animator describes the game as aiming for a high level of realism.
Dead by Daylight set a new record for players at once on Steam on its tenth anniversary.
Its own 2023 game, Meet Your Maker, stopped getting new content about a year after launch.
Why it matters
Behaviour has mostly lived on Dead by Daylight for ten years, plus games it makes for other publishers.
1 source
Dead by Daylight's maker hires for a shooter
The full story
Dead by Daylight's maker hires for a shooter
Behaviour Interactive, the Canadian studio behind the horror game Dead by Daylight, is hiring for an unannounced big-budget science-fiction shooter.
Why it matters. Behaviour has mostly lived on Dead by Daylight for ten years, plus games it makes for other publishers.
Arc Raiders gives a character her actor's face
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Embark Studios is rebuilding Celeste, a leading character in Arc Raiders, using full motion capture of her voice actor, Diana Gardner.
The new face arrives with the Frozen Trail update on 6 October.
It plans to bring more characters in line with their real actors.
Why it matters
PC Gamer notes that the game has used AI to fill out some of its voice lines.
Good news
Embark is giving Celeste, a leading character in Arc Raiders, the real face of her actor, Diana Gardner, and plans to do the same for more characters.
1 source
Arc Raiders gives a character her actor's face
The full story
Arc Raiders gives a character her actor's face
Embark Studios is rebuilding Celeste, a leading character in Arc Raiders, using full motion capture of her voice actor, Diana Gardner.
Why it matters. PC Gamer notes that the game has used AI to fill out some of its voice lines.
Halloween: The Game prices its first extras
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Illfonic, the studio behind Halloween: The Game, will sell its first paid extras on 27 October.
A pair of new survivor characters and a costume pack will also cost $10 each.
Why it matters
Kotaku calls $10 for one outfit steep, though some games charge $15 or more.
2 sources
Halloween: The Game prices its first extras
The full story
Halloween: The Game prices its first extras
Illfonic, the studio behind Halloween: The Game, will sell its first paid extras on 27 October.
Why it matters. Kotaku calls $10 for one outfit steep, though some games charge $15 or more.
Capcom's Resident Evil remakes will meet the new games
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Jun Takeuchi, a Capcom executive who oversees Resident Evil, said the series runs on two tracks: new numbered games and remakes of old ones.
Capcom has remade Resident Evil 2, 3 and 4 since 2019, and Code: Veronica is next.
He said Capcom has been preparing for that since Resident Evil Village.
Why it matters
Capcom earns again from stories it already owns by rebuilding them.
1 source
Capcom's Resident Evil remakes will meet the new games
The full story
Capcom's Resident Evil remakes will meet the new games
Jun Takeuchi, a Capcom executive who oversees Resident Evil, said the series runs on two tracks: new numbered games and remakes of old ones.
Why it matters. Capcom earns again from stories it already owns by rebuilding them.
A Windows update crashes some games
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Microsoft confirmed that some games and apps crash after a September preview update for Windows 11, known as KB5124010.
The fault hits programs that use Windows to decode AC-3, an old Dolby surround-sound format.
The update is optional, but it installs itself on some PCs set to get updates early.
Why it matters
Mostly older games rely on Windows for this sound format, so they are the ones that break.
Who pays
Players of older PC games
Some crash after a Windows 11 update, and Microsoft has given no date for a fix.
1 source
A Windows update crashes some games
The full story
A Windows update crashes some games
Microsoft confirmed that some games and apps crash after a September preview update for Windows 11, known as KB5124010.
Why it matters. Mostly older games rely on Windows for this sound format, so they are the ones that break.
That's the whole Gaming day.
24 stories, 47 sources.