Gaming · Monday, 2 November 2026
NetEase's Nagoshi Studio, set up by Yakuza creator Toshihiro Nagoshi, is closed by its owners months after its money stopped
Signals on this beat
The bar and the word are our reading of how hard each one is pushing, and the arrow is where it is heading.
- A fan team spent three years bringing back Mass Effect 3's online mode.
[19] - Fans pieced together F-Stop, a game Valve cancelled in 2007.
[14] - Jagex will put RuneScape's name on Melvor Idle 2, the sequel to a fan-made game.
[21]
- Phantom Blade Zero, from S-GAME in China, sold over 4 million copies in 72 hours.
[11] - The film of Resident Evil, a Japanese horror game series, has taken $400 million worldwide.
[23] - HoYoverse, maker of Genshin Impact, is bringing Petit Planet to Switch 2.
[31]
- Bocchi the Rock!, a manga, will become a cinema film in 2027.
[26] - Attack on Titan 3, a game of the whole anime story, comes out on 10 December.
[32] - Blue Lock, a football manga, had its live-action film premiere in Europe at Lucca.
[27]
- Nagoshi Studio's game needed at least 7 billion yen more to finish, Bloomberg reported.
[2] - Obsidian's Josh Sawyer says a game town costs about 4 times as much as a dungeon per square foot.
[29]
The stories
16 stories on this beat today.
Every story told the same way: what happened, who is involved, why it matters, how it works, the truth and the good news.
-
01
NetEase's Nagoshi Studio, set up by Yakuza creator Toshihiro Nagoshi, is closed by its owners months after its money stopped
7 billion yen
more needed to finish Gang of Dragon, about $44 million
NetEase stopped paying after learning the cost, Bloomberg reported
[2] 6+
NetEase studios that had lost its money by March 2026
most of the earlier cuts were in the US, PC Gamer noted
[10] 31 Oct
the day Nagoshi Studio's owners voted to close it
the notice ran in Japan's official gazette on 2 November
[1] What happened
-
Nagoshi Studio, a games studio in Tokyo, was closed down by its owners on 31 October.
[1] -
A notice in Kanpo, the Japanese government's official gazette, made the closure public on 2 November.
[1] -
Its first game, Gang of Dragon, was shown at The Game Awards in December 2025.
[1] [2] -
It was an action game set in Kabukicho, a district of Tokyo.
[1] [7] -
In March 2026, NetEase told the staff it would stop paying for the studio in May.
[4] -
NetEase had found the game needed at least 7 billion yen more, about $44 million.
[2] -
NetEase said the studio could go on alone, but must pay to keep its game.
[7] -
The studio looked for new backers but found none, Bloomberg reported.
[2] -
In April, its YouTube channel vanished, then came back with no explanation.
[8] -
By June, Google listed its offices as permanently closed, and its website had gone dark.
[5] -
In June, co-founder Daisuke Sato changed his online profile to read ex-Nagoshi Studio.
[5]
2021Studio set upDec 2025Game shownMar 2026Funding cut31 OctStudio closedFrom the studio's start to its closing, in four dates. Who is involved
Toshihiro Nagoshi, who created the Yakuza series of games, set it up in 2021.
[1] NetEase, a giant Chinese tech company, paid for the studio through its games arm.
[1] [7] Nagoshi had worked at Sega for over 30 years, rising to chief creative officer.
[3] Its star was Ma Dong-seok, also called Don Lee, a Korean film actor.
[1] Sato had directed and produced Yakuza games before he left Sega to join Nagoshi.
[4] - Toshihiro Nagoshi creator of the Yakuza games and a Sega veteran; he set up Nagoshi Studio in 2021
- NetEase a giant Chinese tech and games company; it paid for the studio, then stopped
- Nagoshi Studio its studio in Tokyo
- Ma Dong-seok a Korean film actor, also called Don Lee; he was cast as Gang of Dragon's star
- Daisuke Sato a Yakuza director and producer who left Sega with Nagoshi; he had left the studio by June
How it unfolded
In 2022 Nagoshi said its first game would be bigger than the Yakuza games.
[10] In 2024 he said the studio was cutting the game down in size.
[10] By March, NetEase had ended funding for more than 6 of its game studios.
[10] Bad Brain shut, and Fantastic Pixel Castle closed a month after NetEase sold it.
[2] PC Gamer noted most earlier cuts were in the US, and this one was in Japan.
[10] NetEase still has hit games, such as Marvel Rivals.
[6] - 31 October owners vote to close
- 2 November notice in Kanpo
- March 2026 staff told
- May the money stops
- April channel vanishes
- Soon after it comes back
- First Bad Brain shuts
- A month after sale Fantastic Pixel Castle shuts
-
Nov 2021
Nagoshi Studio is set up under NetEase Games
[1] -
Dec 2025
Gang of Dragon is shown at The Game Awards
[1] -
Mar 2026
NetEase tells staff its money stops in May
[4] -
Jun 2026
Co-founder Daisuke Sato lists himself as ex-Nagoshi Studio
[5] -
31 Oct 2026
The studio's owners vote to close it
[1]
Why it matters
About 6 of Nagoshi's old Sega team had left with him to join the studio.
[4] It shows NetEase backing away from game studios it paid for during a buying spree.
[6] How it works
Finance teachers call this staged funding: a backer pays for one stage at a time.
[2] At each stage it can stop, and NetEase stopped when it saw the bill to finish.
[2] The truth
-
What is really going on
NetEase, a giant Chinese tech company, paid Yakuza creator Toshihiro Nagoshi to start a games studio in Tokyo.
[1] -
What is really going on
NetEase stopped paying when his game needed at least 7 billion yen more, and on 31 October the studio's owners closed it.
[2] [1] - NetEase keeps the 7 billion yen it would have spent to finish the game.
[2] - No player ever tried the game; the public saw only a short trailer.
[10] -
Who gains
NetEase
— It keeps the 7 billion yen it would have spent to finish Gang of Dragon.
[2] -
Who pays
Nagoshi Studio's staff
— Their studio was closed by its owners on 31 October, before their game came out.
[1] -
Who pays
Players waiting for Gang of Dragon
— They saw only a short trailer of a game that may never come out.
[9] [10] -
Nobody knows yet
What happens to Gang of Dragon's work and name.
NetEase said in March the studio must pay to keep its game, and the closing notice does not say whether anyone did.
[7] [1] -
Nobody knows yet
How many people still worked at Nagoshi Studio when it closed.
Neither NetEase nor the studio has given a staff number.
[1] [2]
-
Nagoshi Studio, a games studio in Tokyo, was closed down by its owners on 31 October.
-
02
Phantom Blade Zero passes 4 million
What happened
-
Phantom Blade Zero sold over 4 million copies in its first 72 hours, its maker says.
[11] -
It is a wuxia game, built on old Chinese martial-arts stories.
[11] -
It came out on 29 October for PlayStation 5 and PC, as downloads only.
[11]
Who is involved
Its maker is S-GAME, a game studio in China.
[12] - S-GAME a game studio in China
- Outside check none yet
How it unfolded
Before launch, the research firm Alinea estimated it had sold over 1 million copies.
[12] Nearly two-thirds of those early sales came from China, Taiwan and Hong Kong, Alinea said.
[12] Black Myth: Wukong, 2024's big hit, sold 10 million copies in its first three days.
[12] - 29 October downloads on PS5 and PC
- 2027 a boxed PS5 copy
Why it matters
So far its biggest market has been at home, Alinea's estimate suggests.
[12] How it works
Economists call games a fixed-cost business: they cost the same to make however many sell.
[11] The truth
- The 4 million figure comes from S-GAME itself, and no outside count has checked it.
[11] -
Who gains
S-GAME
— It sold over 4 million copies of Phantom Blade Zero in 72 hours on PlayStation 5 and PC.
[11] -
Nobody knows yet
Whether all of Phantom Blade Zero's 4 million copies were paid for in full.
The figure is S-GAME's own and has not been checked from outside; Alinea's earlier 1 million was an estimate.
[11] [12]
Good news
- Phantom Blade Zero, made by S-GAME in China, sold more than 4 million copies in its first 72 hours.
What comes next
A boxed copy for PlayStation 5 follows in 2027.
[11] -
Phantom Blade Zero sold over 4 million copies in its first 72 hours, its maker says.
-
03
itch.io's new game pages double
What happened
-
itch.io, a site where small makers sell games, gets over 6,000 new game pages a day.
[18] -
itch.io shared its count on Bluesky, a social network, late on 31 October.
[18] -
Asked why, itch.io replied: take a guess, with a robot emoji.
[17] -
Other replies from itch.io point to AI-made projects as most of the new pages.
[18] -
Of about 1.77 million games listed, 131,929 are tagged as made with AI, about 7.5%.
[17] -
Downloads and purchases have not doubled, itch.io said.
[17]
Who is involved
- Mike Cook AI researcher
How it unfolded
In early August it was about 3,000 a day, so the number has doubled.
[17] Steam's latest Next Fest, a showcase of game demos, grew from about 4,000 to over 8,000.
[17] Why it matters
More pages but the same downloads means each hand-made game is harder to find.
[18] How it works
Economists call this a search cost: the more choices, the longer it takes to find one.
[18] The truth
- A ban on AI games would need people to enforce it, AI researcher Mike Cook said.
[17] -
Who pays
Makers of hand-made games on itch.io
— New pages doubled but downloads did not, so each game is harder to find.
[17] [18] -
Nobody knows yet
How many of itch.io's new game pages are made with AI.
itch.io hinted that most are, and 7.5% of all its games carry the AI tag, but the new pages have not been counted.
[18] [17]
-
itch.io, a site where small makers sell games, gets over 6,000 new game pages a day.
-
04
Fans bring back Mass Effect's online mode
What happened
-
Fans are bringing back Mass Effect 3's online team mode for its Legendary Edition.
[19] -
They also redrew textures, fixed many bugs and added new ways to play.
[19] -
One new mode, Unified, mixes enemies from several sides at once.
[19] -
Players can join the team's own server, or run a private one.
[19]
Who is involved
Mass Effect is a space adventure series made by the studio BioWare.
[20] A fan team called ME3Tweaks spent three years getting it to work.
[19] - ME3Tweaks the fan team
- Mass Effect 3 its online mode
- Fans made it
- The owner left it out
How it unfolded
The online mode had been left out when the Legendary Edition came out.
[19] The same team earlier brought back Pinnacle Station, a lost add-on for the first game.
[19] - Before Pinnacle Station restored
- Next the online mode
Why it matters
It arrives after BioWare closed and the next Mass Effect was cancelled.
[20] How it works
Why players often make the thing a game company will not
Innovation researchers call it user innovation: the people who need a change most know it best, so they often make it first.
The twist
The economist Eric von Hippel found that users, not companies, invent many new products, because the user already knows the need and the company has to guess it.
The picture
A fan makes Melvor Idlefan-madeJagex publishes it5 years agoSequel gets RuneScape namenowMelvor Idle went from one fan's game to an official RuneScape game in about 5 years. Step by step
- A player wants something the game's maker does not sell
- The player knows exactly what is missing, and can open the game's files
- So the player makes it for their own use, and shares it
- Other players try it, which shows the idea is wanted
- A company adopts it, or hands players tools to make more
The same force, elsewhere today
Where this chain is also running, in today's other stories.
-
Fans bring back Mass Effect's online mode
Players wanted the online mode the Legendary Edition left out, and a fan team spent three years making it work.
-
A fan's idle game becomes official RuneScape
A fan made a game in RuneScape's style; Jagex published it, and now puts RuneScape's name on the sequel.
-
Valve's lost game F-Stop is playable
Valve dropped F-Stop in 2007, and fans joined its leaked files into a game people can play.
-
HeroQuest board game comes to Steam
Nomad Games gives players a quest editor and a way to share quests, so players make new adventures.
Where you've seen this
Mountain bikes
Riders in California rebuilt old bikes for rough hills before any factory sold one.
Open-source software
Programmers fix and share the tools they use every day, and companies later build on them.
Hospital tools
Doctors change a tool to fit a need they meet on the ward, and makers later copy the change.
The catch
It only works where players can get inside a game, and the company that owns the game can still stop what fans make or ignore it.
And the whole of it
The fans who rebuilt Mass Effect's online mode, the company that owns Mass Effect, and every player who downloads the mod all change that game a little. None of them decides it alone.
The truth
-
What is really going on
The same weekend, fans made things companies had dropped: a team rebuilt Mass Effect 3's online mode, and fans made Valve's cancelled F-Stop playable.
[19] [13] - Players get back a mode the official edition left out, made by fans, not the owner.
[19] -
Nobody knows yet
Whether Mass Effect's owner will let the fan-made online mode stand.
The fans rebuilt a mode the official Legendary Edition left out, and they run its server.
[19]
Good news
- Players can also run their own servers, so the mode does not depend on one company.
[19] - A fan team called ME3Tweaks spent three years bringing back Mass Effect 3's online mode, with new ways to play and private servers, and plans to release it on N7 Day.
What comes next
They plan to release the mode on N7 Day.
[19] -
Fans are bringing back Mass Effect 3's online team mode for its Legendary Edition.
-
05
A fan's idle game becomes official RuneScape
What happened
-
Jagex, maker of the online game RuneScape, will brand a fan-made game's sequel as official.
[21] -
It is an idle game, where a player's numbers keep going up with little effort.
[21] -
Melvor Idle was made to feel like RuneScape, Jagex's online role-playing game.
[21] -
The sequel will be a RuneScape Adventure, though not set in RuneScape's world.
[21] -
Jagex says the sequel will have no microtransactions, small payments for extras inside a game.
[21] -
Its highest level rises to 120.
[21]
Who is involved
The game is Melvor Idle, made by a developer called Games by Malcs.
[21] - Games by Malcs the maker of Melvor Idle
- Jagex maker of RuneScape
How it unfolded
Jagex published the first Melvor Idle 5 years ago, without RuneScape's name on it.
[21] - 5 years ago Jagex publishes Melvor Idle
- Now the sequel gets RuneScape's name
Why it matters
RuneScape players were wary, PC Gamer says, because the game has had rows over selling extras.
[21] How it works
A fan made a game in RuneScape's style; Jagex published it, and now puts RuneScape's name on the sequel.
The idea, in story 04: Why players often make the thing a game company will not →The truth
- Jagex gets a new RuneScape game that a separate fan studio makes.
[21] -
Who gains
Jagex
— It gets a new RuneScape game that a separate fan studio, Games by Malcs, makes.
[21]
-
Jagex, maker of the online game RuneScape, will brand a fan-made game's sequel as official.
-
06
Valve's lost game F-Stop is playable
What happened
-
Fans have pieced together a playable copy of F-Stop, a Valve game cancelled in 2007.
[13] [14] -
F-Stop was meant to come before Portal, with a camera that turns objects into photos.
[14] [16] -
Its code and maps leaked this week on Valve Cut Content, a fan server.
[13] -
The leaker first asked for $1,000, then gave the files away, the server's moderators said.
[13] -
Players report it is about 99% complete, with some lines and textures missing.
[13]
Who is involved
Valve made the Portal puzzle games and runs Steam, a big store for PC games.
[13] [17] - Gabe Newell liked it
- Playtesters were less keen
- Fans gain a lost game
- Valve loses control of it
How it unfolded
It came from one of 5 teams Valve split into for 3 months in 2007.
[14] Playtesters liked it less than Valve's boss Gabe Newell did, so it was dropped.
[13] - August most files leak
- This week code and maps leak
Why it matters
Valve has given no sign it will ever release F-Stop itself.
[15] How it works
Game historians call work like this lost media: made, but impossible to see or play.
[14] Valve dropped F-Stop in 2007, and fans joined its leaked files into a game people can play.
The idea, in story 04: Why players often make the thing a game company will not →The truth
- Fans gain a lost game, while Valve loses control of work it chose to keep private.
[13] -
Who pays
Valve
— Work it chose not to release is now played by anyone who gets the leaked copy.
[13] -
Nobody knows yet
What Valve will do about the F-Stop leak.
Valve has given no sign of releasing F-Stop, and the files reached fans through leaks it never chose.
[15] [13]
-
Fans have pieced together a playable copy of F-Stop, a Valve game cancelled in 2007.
-
07
Resident Evil film passes $400 million
What happened
-
The Resident Evil film, made from a horror game series, has taken $400 million worldwide.
[23] [24] -
It is the biggest film yet in the Resident Evil series, Deadline reports.
[23] -
It took $10 million around the world in its seventh weekend.
[23] -
It led China's box office for a fourth weekend in a row.
[24] -
In China alone it has taken $71.3 million since 5 October.
[24] -
It is $600,000 short of Backrooms, the top earner ever for the film company A24.
[23]
Who is involved
Sony Pictures and Constantin Film made it.
[24] - Sony Pictures
- Constantin Film
Why it matters
It has passed Sinners, another hit horror film, at $371.6 million.
[23] How it works
Deadline compares it with other horror films, called comps in the film trade.
[23] The truth
-
Who gains
Sony Pictures and Constantin Film
— Their Resident Evil film has taken $400 million worldwide, the series' biggest.
[23] [24]
-
The Resident Evil film, made from a horror game series, has taken $400 million worldwide.
-
08
Food Wars! artist leaves Shueisha deal
What happened
-
Shun Saeki, who drew the cooking manga Food Wars!, has ended an exclusive contract with Shueisha.
[25] -
Saeki announced the change on social media on Sunday.
[25] -
Saeki now wants drawing, illustration and character design work, but not long projects.
[25]
Who is involved
Shueisha is a big Japanese publisher that runs the magazine Weekly Shonen Jump.
[25] - Shun Saeki artist of Food Wars!
- Shueisha the publisher
- Yuto Tsukuda writer
How it unfolded
Saeki had kept the exclusive contract with Shueisha for many years.
[25] Food Wars! ran in Weekly Shonen Jump from 2012 to 2019.
[25] Saeki and its writer Yuto Tsukuda later made Tenmaku Cinema in 2023.
[25] - Many years Shueisha only
- Sunday contract over, posted online
- 2012 Food Wars! begins
- 2019 it ends
Why it matters
So companies outside Shueisha can now hire one of Shonen Jump's known artists.
[25] How it works
In an exclusive contract, a worker agrees to sell their work to one buyer only.
[25] The truth
- Saeki did not say why the contract ended, or why long projects are off.
[25] -
Nobody knows yet
Why Shun Saeki's exclusive contract with Shueisha ended.
Saeki's post gives no reason, and does not say why long projects are off.
[25]
-
Shun Saeki, who drew the cooking manga Food Wars!, has ended an exclusive contract with Shueisha.
-
09
HeroQuest board game comes to Steam
What happened
-
HeroQuest, a classic dungeon board game sold by Avalon Hill, is coming to Steam in 2027.
[22] -
Up to 4 players can play the heroes online, and a 5th can play the villain.
[22] -
Alone, a player faces the computer, which plays the Evil Wizard and his monsters.
[22] -
It will have a quest editor, so players can make their own maps and missions.
[22] -
Players can also download quests made by others, through a sharing service called mod.io.
[22]
Who is involved
Nomad Games is making it; it earlier turned Talisman and Love Letter into computer games.
[22] - Nomad Games makes board games digital
- The player the heroes
- The computer the Evil Wizard
Why it matters
So the game's quests will not stop at the ones its makers write.
[22] How it works
Game designers call levels made by players user-generated content.
[22] Nomad Games gives players a quest editor and a way to share quests, so players make new adventures.
The idea, in story 04: Why players often make the thing a game company will not →The truth
- Nomad Games has not said whether quests made by players can ever be sold.
[22] -
Nobody knows yet
When HeroQuest's test starts, and whether player-made quests can be sold.
Nomad Games says only that a closed test is coming soon.
[22]
What comes next
A closed test for invited players is coming soon, with no date given.
[22] -
HeroQuest, a classic dungeon board game sold by Avalon Hill, is coming to Steam in 2027.
-
10
Lucca's comics fair turns 60
What happened
-
Lucca Comics and Games, Europe's largest comic convention, marked its 60th anniversary in Italy.
[27] -
It ran from 28 October to 1 November in Lucca, a medieval city in Tuscany.
[27] -
About 80,000 ticket-paying fans came each day, Variety reports.
[27] -
Long queues formed for HBO's Harry Potter display, ahead of the series' Christmas Day debut.
[27] -
No one from the show came, and no footage was shown.
[27] -
Blue Lock, a live-action film of a football manga, had its European premiere there.
[27] -
Manga artist Go Nagai, who made Mazinger Z, got a special exhibition.
[27]
Who is involved
- Go Nagai made Mazinger Z
- HBO gets attention
- Fans give their time
How it unfolded
- 28 October the fair opens
- 1 November it closes
Why it matters
HBO used the fair to build interest in its show weeks before it starts.
[27] How it works
Marketers call this a pre-launch campaign: building interest before a product is out.
[27] The truth
- HBO got long queues of fans without showing a single new scene.
[27] -
Who gains
HBO
— It drew long queues for its Harry Potter display at Lucca without showing any new footage.
[27]
Good news
- About 80,000 ticket-paying fans a day came to Lucca, in Italy, for the 60th anniversary of Europe's largest comic convention.
-
Lucca Comics and Games, Europe's largest comic convention, marked its 60th anniversary in Italy.
-
11
Bocchi the Rock! gets a film
What happened
-
Bocchi the Rock!, a manga about a shy girl guitarist, will become a film in 2027.
[26] -
A teaser trailer announced it on Sunday.
[26] -
It adapts a side story from the end of the manga's fifth book.
[26]
Who is involved
The studio CloverWorks will make it, directed by Shin Wakabayashi.
[26] - CloverWorks the animation studio
- Shin Wakabayashi director
How it unfolded
The manga became a TV anime in October 2022.
[26] Two films retelling the TV series came out in Japan in 2024.
[26] The first sold 140,000 tickets and earned about $1.38 million in three days.
[26] A second TV season was announced in February 2025.
[26] - Sunday teaser trailer
- 2027 the film opens
Why it matters
The new film is the series' third trip to cinemas since 2024.
[26] The truth
- No opening date or budget has been given yet.
[26]
-
Bocchi the Rock!, a manga about a shy girl guitarist, will become a film in 2027.
-
12
Attack on Titan 3 shows its play
What happened
-
Koei Tecmo showed play footage of its Attack on Titan 3 game on Sunday.
[32] -
The game tells the whole story of the Attack on Titan anime, from start to end.
[32] -
The anime studio MAPPA will make its opening sequence, added in a later update.
[32]
Who is involved
Koei Tecmo also made the earlier Attack on Titan games.
[32] - Koei Tecmo maker of the Attack on Titan games
- MAPPA anime studio
How it unfolded
Attack on Titan 2 came out in 2018, and an expansion followed in 2019.
[32] A phone game, Attack on Titan: Brave Order, shut down on 28 September.
[32] - 2018 Attack on Titan 2
- 2019 Final Battle expansion
Why it matters
It arrives after the anime has ended, so it sells the full story at once.
[32] How it works
This is licensing: the owner of a story lets another company make a game from it.
[32] What comes next
It comes out on 10 December on PS5, Switch 2, Xbox and PC.
[32] -
Koei Tecmo showed play footage of its Attack on Titan 3 game on Sunday.
-
13
Petit Planet heads to Switch 2
What happened
-
HoYoverse, maker of Genshin Impact, will bring its game Petit Planet to Switch 2 in 2027.
[31] -
Petit Planet is a free life game where each player looks after a small planet.
[30] -
IGN's preview writer called it Animal Crossing meets The Little Prince.
[31] -
Over 1,000 clothes and furniture items can be earned free by playing, HoYoverse says.
[30]
How it unfolded
Petit Planet was first announced in September 2025.
[31] - September 2025 Petit Planet announced
- 4 December out on PC and phones
- 4 December PC and phones
- 2027 Switch 2
Why it matters
Switch 2 owners will wait until 2027, after the PC and phone launch.
[30] What comes next
It comes first to PC, iPhone and Android phones on 4 December.
[30] -
HoYoverse, maker of Genshin Impact, will bring its game Petit Planet to Switch 2 in 2027.
-
14
A new Super Mario Bros. world record
What happened
-
Speedrunner Niftski set a new world record for Super Mario Bros. on Halloween.
[28] -
His time was 4:54.299, beating his own August record of 4:54.332.
[28] -
He did it dressed as Mario and using Mario's voice, during a 5-hour stream.
[28]
Who is involved
A speedrunner tries to finish a game as fast as humanly possible.
[28] Niftski, 22, holds the top times in several kinds of race for the game.
[28] How it unfolded
Super Mario Bros. came out in 1985; the record fell under five minutes around 2010.
[28] - 1985 the game comes out
- About 2010 under five minutes
Why it matters
Kotaku says the record is now 3 thousandths of a second from a perfect run.
[28] How it works
Economists call this diminishing returns: each new gain gets smaller as you near the limit.
[28] Good news
- Niftski said the costume made him not nervous at all.
[28] - Niftski, a 22-year-old speedrunner, set a new Super Mario Bros. world record of 4:54.299 on a Halloween stream, dressed as Mario. He said the costume made him not nervous at all.
-
Speedrunner Niftski set a new world record for Super Mario Bros. on Halloween.
-
15
Why role-playing games avoid big towns
What happened
-
Josh Sawyer, design director at the studio Obsidian, says towns cost most to make in games.
[29] -
Per square foot, a town costs about 4 times as much as a dungeon, he said.
[29] -
He said "a town is 4x the expense per square foot", in a YouTube video.
[29] -
He was asked why so few role-playing games are set in modern cities.
[29] -
He named Disco Elysium and Baldur's Gate 2's city of Athkatla as ones that work.
[29] -
Disco Elysium and Zero Parades need fewer fights in their streets, which helps, he noted.
[29]
Who is involved
- Josh Sawyer design director at Obsidian
How it unfolded
PC Gamer notes Cyberpunk 2077, a city game, had a famously hard development.
[29] Why it matters
Cost per square foot helps explain why big city games are rare.
[29] How it works
Game makers weigh a world's cost by its space: the work each square foot needs.
[29] -
Josh Sawyer, design director at the studio Obsidian, says towns cost most to make in games.
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16
GOG weighs boxed PC games
What happened
-
GOG, an online shop for PC games, wants to sell boxed copies of games again.
[33] -
Buyers would pick a game they own on GOG and have a copy posted to them.
[33] -
He said posting copies needs storage and delivery, unlike a download shop.
[33] -
He called it "a very, very complicated thing", but has not ruled it out.
[33]
Who is involved
Marcin Paczynski, a GOG manager, called it his dream in an interview with GamesRadar.
[33] - Marcin Paczynski GOG business manager
How it unfolded
The idea has been discussed at GOG for years, he said.
[33] Why it matters
PC Gamer notes a disc could help keep older games safe for the future.
[33] How it works
Business teachers call this logistics: storing goods and getting them to each buyer.
[33] The truth
- GOG has given no date, price or plan for boxed copies yet.
[33]
-
GOG, an online shop for PC games, wants to sell boxed copies of games again.
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