Thursday, 17 September 2026
Thursday, 17 September 2026
- In brief
- 1MindsEye's studio raised 233 million pounds from investors. Its last staff are now being let go.
- 2Heart Machine lays off nearly everyone
- 3EU plans limits on children's games
- 4Wardogs passes Marathon's sales, by one estimate
- 5Dutch court stops Switch piracy sellers
- 6Game Pass drops 18 games this month
- 7Focus takes legal action over threats
- 8Nintendo Life's publisher opens a PC site
- 9A $29.99 elf for World of Warcraft
- 10Bungie denies merging Marathon and Destiny
- 11Game Freak makes a weather game
- 12Kemuri's maker invites Elon Musk
- 13A Tokyo showcase for 30 PC games
- 14A mystery fighting game is being tested
- 15Balatro's maker is back at work
- 16Sora arrives in Fortnite
- 17A fruit fly's brain plays Doom
17 Sept · Gaming · In brief
Gaming · Thursday, 17 September 2026
Gaming, in brief
17 stories · 26 sources
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What is moving · 1 of 3
Studios running out of money
Build a Rocket Boy spent 52.1 million pounds in a year and took in 4.6 million.
What is moving · 2 of 3
Courts and lawmakers stepping in
The European Union is due to propose limits on online games and social media for children under 15.
What is moving · 3 of 3
Players paying up front
Wardogs, a shooter still being finished, has taken about $70 million on Steam, by one analyst's estimate.
Part of the day's signal
One pressure seen across the day runs through Gaming too.
9 sources
Gaming, in brief
- 2MindsEye Developers Say They've Been Laid Off Amid Questions Over Build a Rocket Boy's Future
- 7Hyper Light studio Heart Machine lays off 'nearly everyone' after publishing deal for unannounced game falls through
- 10Wardogs Outpacing Arc Raiders and Helldivers 2 on Steam
- 11Epic CEO Says EU Banning Kids From Playing Fortnite Is 'Terrible For The Next Generation Of Humanity'
- 12Proposed Law Will Require EU Players to Verify Their Age Before Accessing Certain Games
- 13Nintendo Secures Legal Victory Against Sale of Switch Game Piracy Devices
- 14Space Marine Publisher Says Threats Against Its Employees Has Increased
- 15Why the publisher of Nintendo Life is launching a new PC gaming site
- 18Our World of Warcraft Forever hype is dampened by $30 elves: New Skyborne race locked behind expansion-tier purchase
MindsEye's studio raised 233 million pounds from investors. Its last staff are now being let go.
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Staff at Build a Rocket Boy, the Edinburgh studio that made the action game MindsEye, said on 16 September that everyone left is being made redundant.
Who is involved
Leslie Benzies
a lead designer of Grand Theft Auto who founded Build a Rocket Boy; he blamed saboteurs for MindsEye's launch [2]
Who is involved
Mark Gerhard
Build a Rocket Boy's chief executive; he said the studio was investigating what he called criminal activity around the launch [2]
Why it matters
The next thing to watch is whether Build a Rocket Boy is formally closed or kept alive as a company with no staff, which one source told IGN is possible.
What's really going on
Build a Rocket Boy raised 233 million pounds because its founder helped make Grand Theft Auto, then released a game players rejected, and now its last staff are going.
Why it works on people
A famous founder makes a big investment feel like proof the game will be good, before anyone has played it.
Who pays
Build a Rocket Boy's remaining staff
They were told they are redundant after a year of cuts, protests and a game that failed to sell.
Nobody knows yet
Whether Build a Rocket Boy is closing as a company, or only losing all its staff.
Kotaku says sources confirmed it is closing for good, while one source told IGN it may not be dissolved even with no workers. The studio has not commented.
Nobody knows yet
How many people lost their jobs at Build a Rocket Boy this week.
Staff posted on LinkedIn one by one, and GamesIndustry.biz says the extent of the cuts is unclear.
Part of a signal
Investors paying for things nobody has judged yet
Seen in 3 of the 12 beats
Also seen in Tech and Finance.
The whole signal →The short version
That's the story in short.
The whole story has 11 more parts.
or swipe up for the next storyor scroll on for the next story ↓
The whole story, in 11 parts ↓
Part 1 of 11 · Who else is involved
IO Interactive
the Danish studio behind Hitman; its publishing arm took on MindsEye and ended the deal in March [2][3]
Part 1 of 11 · Who else is involved
IWGB Game Workers
a UK union for people who make games; it took legal action over surveillance software on staff devices [4]
Part 2 of 11
Kotaku says sources confirmed the studio is closing for good.
Part 2 of 11
One source told IGN the company might not be formally dissolved even once every worker has gone.
Part 3 of 11
The studio was founded by Leslie Benzies, one of the main designers of Grand Theft Auto, who left Rockstar in 2016 after a fight over unpaid royalties.
Part 4 of 11
With that record behind it, the studio raised more than 233 million pounds, about $313 million, from investors by 2024.
Part 5 of 11
Its recruitment lead Dan Hawkins says it grew from 200 to 550 staff in a short time.
Part 6 of 11
MindsEye came out in June 2025, and players called it broken and buggy.
Part 6 of 11
Benzies told staff that saboteurs, inside and outside the studio, were to blame.
Part 7 of 11
In the year to 30 September 2025 the studio took in 4.6 million pounds and spent 52.1 million, a loss of 36.2 million.
Part 8 of 11
About 300 UK staff were told in July 2025 that their jobs were at risk, and more rounds of cuts followed.
Part 9 of 11
Almost 100 developers signed an open letter about mismanagement.
Part 9 of 11
The IWGB, a union for games workers, took legal action over surveillance software put on work computers.
Part 10 of 11
IO Interactive, the Danish studio that makes Hitman, ended its deal to publish MindsEye in March.
Part 11 of 11
A relaunch update and a half-price sale on Steam did not bring players back.
Part 11 of 11
The most people playing MindsEye at once on Steam over one recent day was 16.
6 sources
MindsEye's studio raised 233 million pounds from investors. Its last staff are now being let go.
- 1The Studio Behind MindsEye Is Closing Following Latest Round Of Layoffs
- 2MindsEye Developers Say They've Been Laid Off Amid Questions Over Build a Rocket Boy's Future
- 3MindsEye developers report new round of layoffs at Build A Rocket Boy
- 4Report: MindsEye developer seemingly closing after more layoffs
- 5MindsEye developer Build a Rocket Boy may finally be closing
- 6MindsEye Developer Seemingly Shutting Down after New Round of Layoffs
The full story
MindsEye's studio raised 233 million pounds from investors. Its last staff are now being let go.
Staff at Build a Rocket Boy, the Edinburgh studio that made the action game MindsEye, said on 16 September that everyone left is being made redundant.
Kotaku says sources confirmed the studio is closing for good.
The studio was founded by Leslie Benzies, one of the main designers of Grand Theft Auto, who left Rockstar in 2016 after a fight over unpaid royalties.
With that record behind it, the studio raised more than 233 million pounds, about $313 million, from investors by 2024.
Its recruitment lead Dan Hawkins says it grew from 200 to 550 staff in a short time.
MindsEye came out in June 2025, and players called it broken and buggy.
In the year to 30 September 2025 the studio took in 4.6 million pounds and spent 52.1 million, a loss of 36.2 million.
About 300 UK staff were told in July 2025 that their jobs were at risk, and more rounds of cuts followed.
Almost 100 developers signed an open letter about mismanagement.
IO Interactive, the Danish studio that makes Hitman, ended its deal to publish MindsEye in March.
A relaunch update and a half-price sale on Steam did not bring players back.
Why it matters. The next thing to watch is whether Build a Rocket Boy is formally closed or kept alive as a company with no staff, which one source told IGN is possible.
Heart Machine lays off nearly everyone
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Heart Machine, the studio behind the pixel-art hit Hyper Light Drifter, laid off nearly all its staff on 16 September.
Founder Alx Preston said a publisher had been paying for its next game, which was never announced, and pulled out that week.
With no other income, he said, he is not sure the studio survives.
Its recent games did less well: Hyper Light Breaker was stopped before it was finished, and Possessor(s) came out in November 2025.
Why it matters
A studio paid by one publisher has no income of its own, so one decision by that publisher ended almost every job there.
Why it matters
Preston is asking studios that are hiring to take his staff.
How it works
Investors can pay for a game for years before any player judges it
How it works
Build a Rocket Boy grew to 550 staff on 233 million pounds of investors' money, and players only judged its game at launch.
How it works · step 1 of 5
A game costs years of wages before anyone can buy it
How it works · step 2 of 5
Someone has to pay those wages first: investors, a publisher, or players buying early
How it works · step 3 of 5
The studio is built to win over whoever pays first
How it works · step 4 of 5
Investors and publishers judge plans; players judge the finished game
How it works · step 5 of 5
When players are not the first to pay, their verdict comes last, after the money is spent
The twist
Build a Rocket Boy convinced investors to put in 233 million pounds before any player had tried MindsEye.
The twist
When players finally tried it, in June 2025, most of that money was already spent.
Seen the same day
A publisher paid for its next game, so the publisher's answer was the only one that counted, and it said no before any player saw the game.
Seen the same day
Players paid $40 each for a game still being made, so their verdict came first and paid Bulkhead's wages.
Seen the same day
Hookshot says no shareholders are demanding growth every year, so it can open a new site while other games sites close.
Seen the same day
Players paid for Balatro after it was finished, so no one else sets LocalThunk's deadline and he can delay an update by a year.
The catch
Paying players first does not guarantee a good game. Early-access buyers can be left with something never finished, and investors also pay for games players go on to love.
The whole
Build a Rocket Boy's staff saw the work every day, its investors saw the plans, and players saw only the game in June 2025.
The whole
Each group saw its own piece, and none of them saw the others' piece until the money was gone.
What's really going on
On the same day Heart Machine lost the one publisher paying for its next game, and nearly everyone there lost their job.
Who pays
Heart Machine's staff
Nearly all of them lost their jobs when one publisher stopped paying for the game they were making.
Nobody knows yet
Which publisher dropped Heart Machine's game, and why.
Alx Preston did not name the publisher or give its reason.
Nobody knows yet
Whether Heart Machine survives.
Preston said he is not sure how or if it does, and has no other income lined up.
3 sources
Heart Machine lays off nearly everyone
- 7Hyper Light studio Heart Machine lays off 'nearly everyone' after publishing deal for unannounced game falls through
- 8Studio Behind Hyper Light Drifter In Peril After Publisher Withdraws Funding for Unannounced Project
- 9'Nearly Everyone' Laid Off As Hyper Light Drifter Studio Risks Closing: 'I'm Not Sure Yet How Or If Heart Machine Survives'
The full story
Heart Machine lays off nearly everyone
Heart Machine, the studio behind the pixel-art hit Hyper Light Drifter, laid off nearly all its staff on 16 September.
Why it matters. A studio paid by one publisher has no income of its own, so one decision by that publisher ended almost every job there.
EU plans limits on children's games
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The European Union is due to present a plan today, 17 September, to limit children's use of online games, social media and AI chatbots.
A draft seen by Reuters lets people aged 15 and over open accounts freely.
Children of 13 and 14 would need a parent to set up a limited account with time limits.
Services would have to check a new user's age, including online games judged risky to children.
Why it matters
Epic Games, which makes Fortnite, would lose easy access to younger players, and its boss Tim Sweeney called the plan terrible for the next generation.
Why it matters
EU member countries must still agree, and the details may change.
Who pays
Epic Games and children aged 13 and 14 in the EU
The draft plan would put younger players on limited, parent-run accounts, and Epic's boss says that would be terrible.
Nobody knows yet
What the EU plan will finally say about games.
Reuters saw a draft, details may change, and member countries still have to agree. Which online games count as risky to children is not yet defined.
The full story
EU plans limits on children's games
The European Union is due to present a plan today, 17 September, to limit children's use of online games, social media and AI chatbots.
Why it matters. Epic Games, which makes Fortnite, would lose easy access to younger players, and its boss Tim Sweeney called the plan terrible for the next generation.
Wardogs passes Marathon's sales, by one estimate
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Wardogs, a tactical shooter from the small studio Bulkhead, went on sale in early access on 10 September.
Early access means players pay for a game that is still being made.
Rhys Elliott of Alinea Analytics, a firm that estimates sales from outside, puts it at 2.2 million copies and about $70 million on Steam.
He says that is more than Bungie's Marathon has made on PC and consoles together.
Why it matters
Bulkhead was paid by players while it was still building the game, at $40 a copy.
Why it matters
These are outside estimates; Bulkhead's own last count was 2 million copies after five days.
How it works
Players paid $40 each for a game still being made, so their verdict came first and paid Bulkhead's wages.
The idea, in story 2: Investors can pay for a game for years before any player judges it →Who gains
Bulkhead, the studio behind Wardogs
Players paid about $70 million for a game still in early access, by one estimate, so the studio is funded by its buyers.
Nobody knows yet
How many copies Wardogs has really sold.
The 2.2 million and $70 million figures are an outside estimate by Alinea Analytics. Bulkhead's own last figure was 2 million copies, and Valve publishes nothing.
Good news
Wardogs, from the small studio Bulkhead, has sold about 2.2 million copies on Steam since it went on sale on 10 September, by one analyst's estimate.
1 source
Wardogs passes Marathon's sales, by one estimate
The full story
Wardogs passes Marathon's sales, by one estimate
Wardogs, a tactical shooter from the small studio Bulkhead, went on sale in early access on 10 September.
Why it matters. Bulkhead was paid by players while it was still building the game, at $40 a copy.
Dutch court stops Switch piracy sellers
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A court in The Hague, in the Netherlands, ruled that selling the MIG Switch and similar devices in Europe is unlawful, IGN reported on 11 September.
These cartridges let a Switch play copies of games downloaded from the internet.
Nintendo had already cut off online play on consoles caught using the devices.
Why it matters
Nintendo said it acted for every developer who depends on legitimate sales of Switch games.
Who gains
Nintendo
The Hague court ordered named websites to stop selling devices that play copied Switch games in Europe.
1 source
Dutch court stops Switch piracy sellers
The full story
Dutch court stops Switch piracy sellers
A court in The Hague, in the Netherlands, ruled that selling the MIG Switch and similar devices in Europe is unlawful, IGN reported on 11 September.
Why it matters. Nintendo said it acted for every developer who depends on legitimate sales of Switch games.
Game Pass drops 18 games this month
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Game Pass, Microsoft's subscription that gives access to a library of games for a monthly fee, loses eight more games on 30 September.
They include Atomfall, Sifu and Little Nightmares 2, taking this month's removals to 18.
The survival game Dune: Awakening arrives on 22 September.
Why it matters
A game in a subscription library is borrowed, so a subscriber halfway through Atomfall loses access on 30 September unless they buy it.
Who gains
Microsoft's Game Pass
It adds Call of Duty: Black Ops 6 to its Premium tier on 25 September while dropping 18 other games this month.
Who pays
Game Pass subscribers playing Atomfall or Sifu
Both leave the service on 30 September, so those players lose access unless they buy them.
2 sources
Game Pass drops 18 games this month
The full story
Game Pass drops 18 games this month
Game Pass, Microsoft's subscription that gives access to a library of games for a monthly fee, loses eight more games on 30 September.
Why it matters. A game in a subscription library is borrowed, so a subscriber halfway through Atomfall loses access on 30 September unless they buy it.
Focus takes legal action over threats
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Focus Entertainment, the publisher of Warhammer 40,000: Space Marine 2 and A Plague Tale, posted a warning to its players on 15 September.
It said staff had received toxic messages for years.
It did not say what set off the latest wave.
Why it matters
The people who run a game's online spaces and answer players carry this abuse.
Why it matters
A legal complaint goes further than banning an account, and Sony recently added protections for its own support staff after threats.
Who pays
Focus Entertainment's staff
Rising threats from players forced the company to file legal complaints to protect them.
Nobody knows yet
What set off the latest threats against Focus Entertainment staff.
Focus did not say, and had not answered Kotaku's questions.
1 source
Focus takes legal action over threats
The full story
Focus takes legal action over threats
Focus Entertainment, the publisher of Warhammer 40,000: Space Marine 2 and A Plague Tale, posted a warning to its players on 15 September.
Why it matters. The people who run a game's online spaces and answer players carry this abuse.
Nintendo Life's publisher opens a PC site
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Hookshot Media, which runs Nintendo Life and Push Square, launched a fifth website, Steam Hype, on 16 September.
It covers games on Steam, Valve's PC store, and leans towards small and new games.
It opens as Paste Games has closed and Restart has laid off its whole editorial team.
Why it matters
Steam releases a flood of games every day, and sites like this help decide which small ones players hear about.
Why it matters
It is paid for by adverts and by readers who pay to remove them.
How it works
Hookshot says no shareholders are demanding growth every year, so it can open a new site while other games sites close.
The idea, in story 2: Investors can pay for a game for years before any player judges it →Who gains
Hookshot Media
Its chief executive says being mostly independent gives it room to open a new site while other games sites, like Paste Games, close.
Good news
Hookshot Media opened a new games website, Steam Hype, this week, with a junior staff writer on its team.
1 source
Nintendo Life's publisher opens a PC site
The full story
Nintendo Life's publisher opens a PC site
Hookshot Media, which runs Nintendo Life and Push Square, launched a fifth website, Steam Hype, on 16 September.
Why it matters. Steam releases a flood of games every day, and sites like this help decide which small ones players hear about.
A $29.99 elf for World of Warcraft
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Most of World of Warcraft: Forever, Blizzard's new version of its long-running online game, comes with the normal monthly subscription.
But the new Skyborne elf race and its starting area need a separate $29.99 Skyborne Hero Pack.
Blizzard's latest full expansion for the game sold for $50.
Why it matters
Players already paying every month are asked to pay again for one part of the game.
Who gains
Blizzard
It charges $29.99 for a new race in World of Warcraft: Forever on top of the monthly subscription.
1 source
A $29.99 elf for World of Warcraft
The full story
A $29.99 elf for World of Warcraft
Most of World of Warcraft: Forever, Blizzard's new version of its long-running online game, comes with the normal monthly subscription.
Why it matters. Players already paying every month are asked to pay again for one part of the game.
Bungie denies merging Marathon and Destiny
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Julia Nardin, creative director of Bungie's shooter Marathon, said on 16 September that a leak about merging Marathon and Destiny is fake.
The claim came from a long anonymous post on 4chan, later copied to the Marathon forum on Reddit.
Bungie's communications lead reposted her denial.
Why it matters
It came the same week an outside estimate put Wardogs' Steam takings above everything Marathon has made on PC and consoles.
2 sources
Bungie denies merging Marathon and Destiny
The full story
Bungie denies merging Marathon and Destiny
Julia Nardin, creative director of Bungie's shooter Marathon, said on 16 September that a leak about merging Marathon and Destiny is fake.
Why it matters. It came the same week an outside estimate put Wardogs' Steam takings above everything Marathon has made on PC and consoles.
Game Freak makes a weather game
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Game Freak, the Japanese studio behind the main Pokemon games, announced a mobile game called Ame no Chi Hare Onna for Japan in December.
It is made with the studio Chronogate and directed by Shigeru Ohmori, who has directed the main Pokemon games for years.
Real weather forecasts will change parts of the game from day to day.
Why it matters
It is Game Freak's second game outside Pokemon this year, after the action game Beast of Reincarnation in August.
Why it matters
The next main Pokemon games, Winds and Waves, are due next year on Switch 2.
The full story
Game Freak makes a weather game
Game Freak, the Japanese studio behind the main Pokemon games, announced a mobile game called Ame no Chi Hare Onna for Japan in December.
Why it matters. It is Game Freak's second game outside Pokemon this year, after the action game Beast of Reincarnation in August.
Kemuri's maker invites Elon Musk
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Ikumi Nakamura left the Japanese studio Tango Gameworks in 2019 and founded her own studio, Unseen, in Tokyo in 2021.
On 13 September she publicly invited Elon Musk to a small closed event for its first game, Kemuri, during Tokyo Game Show.
She also said she had something to discuss with him about Unseen.
Why it matters
Nakamura has not said what she wants to discuss.
Nobody knows yet
What Ikumi Nakamura wants to discuss with Elon Musk about Unseen.
Her post said only that she had something to talk about regarding the studio.
1 source
Kemuri's maker invites Elon Musk
The full story
Kemuri's maker invites Elon Musk
Ikumi Nakamura left the Japanese studio Tango Gameworks in 2019 and founded her own studio, Unseen, in Tokyo in 2021.
Why it matters. Nakamura has not said what she wants to discuss.
A Tokyo showcase for 30 PC games
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The PC Gaming Show Tokyo Direct, a 90-minute video showcase filmed at Tokyo Game Show, airs on 20 September.
PC Gamer, which makes it, promises more than 30 games and over 10 world premieres.
It streams on YouTube, Twitch and Steam, and on Bilibili and Kuaishou, two Chinese video sites.
Why it matters
The show is made by PC Gamer, a magazine, so a news outlet is also acting as a stage for games it covers.
The full story
A Tokyo showcase for 30 PC games
The PC Gaming Show Tokyo Direct, a 90-minute video showcase filmed at Tokyo Game Show, airs on 20 September.
Why it matters. The show is made by PC Gamer, a magazine, so a news outlet is also acting as a stage for games it covers.
A mystery fighting game is being tested
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Good Gamer Group, a company that runs private game tests for publishers, posted and then deleted a call for testers to try an unreleased big-budget 2D fighting game in Culver City, California.
Warner Bros. Games, which owns NetherRealm Studios, is based in the same city.
NetherRealm makes Mortal Kombat and the Injustice games, so many expect this is Injustice 3.
Why it matters
Good Gamer Group's tests are covered by agreements to keep quiet, so the deleted post is the only public trace of this game so far.
Nobody knows yet
Whether the fighting game in the Culver City tests is Injustice 3.
The testing company deleted its post, and neither NetherRealm nor Warner Bros. Games has announced anything.
1 source
A mystery fighting game is being tested
The full story
A mystery fighting game is being tested
Good Gamer Group, a company that runs private game tests for publishers, posted and then deleted a call for testers to try an unreleased big-budget 2D fighting game in Culver City, California.
Why it matters. Good Gamer Group's tests are covered by agreements to keep quiet, so the deleted post is the only public trace of this game so far.
Balatro's maker is back at work
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LocalThunk, the solo developer of the hit card game Balatro, posted in its Discord on 15 September about its big 1.1 update.
A year earlier he delayed the update into 2026, saying he was burned out.
He called this past year of work the most fulfilling he has done.
Why it matters
He says he now works more like a hobby developer, avoiding deadlines.
How it works
Players paid for Balatro after it was finished, so no one else sets LocalThunk's deadline and he can delay an update by a year.
The idea, in story 2: Investors can pay for a game for years before any player judges it →Good news
LocalThunk, the solo developer of Balatro, burned out in 2025 and stepped away from the game. He is back at work on its big update and calls this past year the most fulfilling work he has done.
The full story
Balatro's maker is back at work
LocalThunk, the solo developer of the hit card game Balatro, posted in its Discord on 15 September about its big 1.1 update.
Why it matters. He says he now works more like a hobby developer, avoiding deadlines.
Sora arrives in Fortnite
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Sora, the hero of Square Enix's Kingdom Hearts series, joins Fortnite this week, Epic announced on 13 September, as part of its Gaming Legends season.
More Kingdom Hearts characters are due later in the week.
Why it matters
Kingdom Hearts mixes Disney and Final Fantasy characters, so an outfit like this needs more than one company's approval.
Why it matters
Kotaku reads the missing charm as a sign Disney did not sign off on it.
The full story
Sora arrives in Fortnite
Sora, the hero of Square Enix's Kingdom Hearts series, joins Fortnite this week, Epic announced on 13 September, as part of its Gaming Legends season.
Why it matters. Kingdom Hearts mixes Disney and Final Fantasy characters, so an outfit like this needs more than one company's approval.
A fruit fly's brain plays Doom
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Google released a complete map of a male fruit fly's brain, every nerve cell and connection, for anyone to download.
Within days an engineer, Alex Wormuth, was training a computer model of that brain to play the 1993 shooter Doom.
Another hobbyist got the model to play the rhythm game Beat Saber.
Why it matters
Games gave hobbyists a quick, public way to test a new science tool within days of its release.
Why it matters
Google says the map will be a resource for brain research for years.
1 source
A fruit fly's brain plays Doom
The full story
A fruit fly's brain plays Doom
Google released a complete map of a male fruit fly's brain, every nerve cell and connection, for anyone to download.
Why it matters. Games gave hobbyists a quick, public way to test a new science tool within days of its release.
That's the whole Gaming day.
17 stories, 26 sources.